Armies of Arcana
Arcadian Army List (Trial Version) - for use with Citadel Chaos army figures
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Selection Rules – Arcadian player may choose his troops and characters freely from the unaligned units list and one god-specific list (Rage, Indulgence, Decay or Chaos) following normal army selection   criteria.  He or she may also choose units from other god-specific lists but all such choices are considered elite.    

Unaligned Units

Name

VP

Move

Wnds

Armor

Magic

Morale

Melee

Missile

Special

Beast Warrior

 13

 8"

 1 

 2 - Shield 

 2 

 7 

1 / 2

 

 

Beast Spearman

 19

 8"

 1

 2 - Shield

 2

 7

1 / 2 - Str (1)
Long Weapon

 

 

Beast with Heavy Weapon

 14

 8"

 1

 2 - Shield

 2

 7

1 / 2 - Str (1)

 

 

Beast with 2-Handed Weapon

 10

 8"

 1

 1

 2

 7

1 / 2 - Str (2)
Last Strike

 

 

Beast with 2 Weapons

 13

 8"

 1

 1

 2

 7

2 / 2

 

 

Beast Bowman

 25

 8"

 1

 1

 2

 7

1 / 2

Bow (21") - 1 / 2 - Str (1)

 

Beast with Javelin

 25

 8”

 1

 2 – Shield

 2

 7

1 / 2

Javelin (9”) - 1 / 2 – Str(1), Natural

 

Beast with Crossbow

 27

 8"

 1

 1

 2

 7

1 / 2

X-Bow (18") - 1 / 2 - Str (2)

 

Warrior Cavalry

 37

 12"

 2

 4

 2

 8

2 / 3 Str (1),
Horse - 1 / 2

 

 Base 2

Warrior Cavalry
with Lance

 44

 12"

 2

 4

 2

 8

1 / 3 Str (1)

1 / 3 Str (1) Long Weapon
Horse - 1 / 2

 

 Base 2

 Champion Cavalry

 47

 14"

 2

 3 Fixed

 3

 9

 2 / 3 Str (2) 
 Horse - 1/ 2

 

 Base 2

 Champion Cavalry with Lance (Elite)

 54

 14"

 2

 3 Fixed

 3

 9

 1 / 3 Str (2),
 1 / 3 Str (2) Long Weapon
 Horse - 1/ 2

 

 Base 2

      Unaligned Heroes

Name

VP

Move

Wnds

Armor

Magic

Morale

Melee

Missile

Special

 Beast Lord

 156

 8"

 2 Fixed
 Evasion (2)

 3

 10 – Fearless

3 / 4 Str (2)
Magical
First Strike

 (1 / 4)

 

 Beast Champion

 95

 8"

3

 2 Fixed
 Evasion (1)

 2

 9 – Fearless

3 / 3 Str (1)
Magical
First Strike

 (1 / 3)

 

 Beast Shaman

 315

 8"

 2 Fixed

 4

 8 – Fearless

2 / 3 Str (1)
Magical
First Strike

 (1 / 3)

Spell Caster:
Chaos, Plague

      Lords of Rage Troops

Name

VP

Move

Wnds

Armor

Magic

Morale

Melee

Missile

Special

 Warriors of Rage

 21

 5"

 1

 3 - Shield 

 3

 8 

2 / 3 Str (1)

 

 

 Champions of Rage

 37

 5"

 1

 3 Fixed

 4

 9

2 / 3 Str (2)
Magical

 

 

 War Hounds (Elite)

 50

 18"

 2

 2 Fixed
Evasion (1)

 4

 7 – Fearless

2 / 3 Str (1)
Magical

 

 Base 2

 Reapers

 40

 7"

 1

 2 Fixed

 4

 7

2 / 3 Str (2)
Magical

 

 Fearsome
 Berserk

 Reapers on Beasts

 82

 12”

 4

2 Fixed

 4

 7

3 / 3 Str (2) Magical

 

 Ram: 2 / 3 Str (1); Berserk; Fearsome; Base 4

      Lords of Rage Heroes

Name

VP

Move

Wnd

Armor

Magic

Morale

Melee

Missile

Special

 Master of Rage

 158

 5"

 3

 3 Fixed
 Evasion (1)

 4

 10 - Fearless 

 3 / 4 Str (3) Magical
 First Strike

 

 

 Herald of Rage

 87

 5”

2

3 Fixed

 4

 9 – Fearless

 3 / 3 Str (2) Magical First Strike

 

 

 Daemon Lord of Rage

 295

 8" /
12" Flying

 5

 4 Fixed

 5

 11 - Fearless

 5 / 4 Str (4) Magical

 

 Fearsome, Base 9

      Lords of Chaos Troops

Name

VP

Move

Wnd

Armor

Magic

Morale

Melee

Missile

Special

 Warriors of Chaos

 23

 5"

 1 

 3 - Shield
 Evasion (1)

 2 

 8

1 / 3 Str (1)
Magical

 

 

 Champions of Chaos

 33

 5"

 1

 3 Fixed
 Evasion (1)

 3

 9

1 / 3 Str (2)
Magical

 

 

 Warp Minion

 26

 7”

 1

 2 Fixed Evasion (1)

 3

 7 Fearless

2 / 2 – Eldritch

 

 

 Warp Beasts

 61

 15” Flying

 2

 2 Fixed Evasion (1)

 3

 7 Fearless

Sweep (5) / 2

 

Base 4

 Disruptors (Elite)

 60

12"
Ignore
Terrain

 1 

 2 Fixed Evasion (1)

 3 

 7 Fearless

1 / 2 Str (1)
Magical, Fire

Daemon Fire (9") - 1 / 3 – Str(1), Fire, Magical, Natural

 

      Lords of Chaos Heroes

Name

VP

Move

Wnd

Armor

Magic

Morale

Melee

Missile

Special

 Master of Chaos

 381

 5"

 3 

 3 Fixed
 Evasion (1)

 3 

 10 Fearless

3 / 4 Str (2)
Magical
First Strike

 

 Spell Caster
 Chaos

 Herald of Chaos

 97

5

2

3 Fixed
 Evasion (1)

3

9 Fearless

3 / 3 Str (2) Magical First Strike

 

 

 Daemon Lord of Chaos

 641

 8"
15" Flying

 5

 3 Fixed
 Evasion (1)

 4

 10 Fearless

4 / 4 Str (3)
Magical

Bolt of Disruption (15") 1 / 3
Eldritch, Natural

 Spell Caster
 Chaos;
 Fearsome; Base 9

      Lords of Decay Troops

Name

VP

Move

Wnd

Armor

Magic

Morale

Melee

Missile

Special

 Warriors of Decay

 21

 5"

 1

3 - Shield 

 2

 8 

1 / 3 Str (1) 

 

Fearsome 

 Champions of Decay

 32

 5"

 1

3 Fixed

 3

 9 

1 / 3 Str (2) Magical

 

Fearsome

 Plague Hounds

 58

 10"

 4

2 Fixed

 3

 7 Fearless

2 / 3 Str (1) Magical

 

Fearsome; Base 4

 Infesters

 31

 7"

 1

2 Fixed

 3

 7 Fearless

1 / 4 Str (2)
Magical

 

Fearsome

 Infesters on Plague Hounds

 82

 10”

 5

2 Fixed

 3

 7 Fearless

1 / 4 Str (2) Magical;    2 / 3 Str (1) Magical

 

Fearsome; Base 4

      Lords of Decay Heroes

Name

VP

Move

Wnd

Armor

Magic

Morale

Melee

Missile

Special

 Master of Decay

 152

 5"

 3

 3 Fixed
 Evasion (1)

 3 

 10 Fearless

 3 / 4 Str (2)
 Magical
 First Strike

 

 Fearsome

 Herald of Decay

 100

 5”

 3

 3 Fixed

 3

 9 Fearless

 3 / 3 Str (2) Magical First Strike

 

 Fearsome

 Daemon Lord of Decay

 565

 5" 

 6