Armies of Arcana Spell List - Plague Magic (In testing)
Leprous Touch
- Level 1 - Touch - Instantaneous - Special SaveTarget Model suffers a single eldritch hit. If it fails its save, it takes a wound and suffers another eldritch hit. This continues until the model dies, or makes a saving throw vs. the eldritch hit.
Blight - Level 1 (2?) - 18" - Persistent - No Save
A 5" x 5" or 6" x 4" area of forest or scrub withers and dies, clearing it completely in terms of cover, line of sight and difficult terrain.
Pox - Level 1 (2?) - 18" - Persistent - Unit Save
Target unit loses half of its movement, and suffers a -1 to its morale value whenever it must take a morale test.
Inoculate - Level 1 - 12" - Persistent - Unit Save or No Save
Target unit becomes immune to Plague magic, and gains +1 Magic Resistance to a maximum of 4.
Stench of Rot - Level 2 - 12" - Persistent - Unit Save or No Save
Target unit inflicts a -2 morale penalty against any unit engaged with it.
The Black Breath - Level 2 - 12" - Persistent - Unit Save or No Save
Target Unit gains an additional melee attack, at skill 2, eldritch.
Summon Plague Rats - Level 2 - 6" - Persistent - No Save
A base 4 swarm of ghostly rats is summoned, inflicting 2d3 eldritch melee hits against any enemy unit it is in contact with (do not randomize for character hits). It moves 8" towards the closest enemy unit at the start of each magic phase. It cannot be attacked, only dispelled.
Ebolic Fever - Level 3 - 18" - Persistent - Unit Save
Target unit suffers 3d3 eldritch hits immediately and at the start of each magic phase. It loses 1 from its melee and missile skills.
Contagion - Level 3 - 12" - Instantaneous - Individual Saves
Target unit suffers 4d3 eldritch hits, NOT halved for skirmished units. All units within 2" of the target unit suffer half as many hits, including friendly units.
Festering Wounds - Level 3 (2?) - 12" - Persistent - Unit save
Whenever a model in the target unit suffers a wound, it suffers a second wound. Extra wounds are not carried through the unit, so the spell has no useful effect on units of 1 wound models. For instance, 6 wounds on a unit would kill 6 one-wound models, 6 two-wound models, 3 three-wound models, 3 four-wound models, 2 five-wound models, etc.